INTERTEXTrEVOLUTION

Make.Hack.Play.Learn

← Post archive

@mrafalow The more assessment data a game collects often the less students wants to play. Often a self-cleansing problem #2016DML

In reply to https://twitter.com/i/status/784079700603699200

@mrafalow The more assessment data a game collects often the less students wants to play. Often a self-cleansing problem #2016DML

By Greg McVerry · Permalink · Original tweet